Sunday, October 28, 2007

I’m serious!!!

Go to my other blog. I won’t update this one all that frequently.
Posted by Carnifex in 12:55:23 | Permalink | No Comments »

Sunday, October 14, 2007

Cectic

Posted by Carnifex in 10:35:39 | Permalink | Comments (2)

Wednesday, October 10, 2007

Robot Dance

I. Am. Bloody. Speechless. Because. Of. The. Second. Performer. Dude. In. This. Video.

alt : http://www.youtube.com/v/HSoVKUVOnfQ

Posted by Carnifex in 16:42:03 | Permalink | No Comments »

Saturday, October 6, 2007

Escape rollercoaster

And right when you start to think that rollercoasters are a terrible waste of steel and precious human adrenaline (rarer pee and even rarer poop), some wise guy comes up with the idea that these things can be used for some good, like… escape pod!

And that makes me think - how much would this rollercoaster thing cost to install in every new skyscraper so the events of September 11th are at least partially prevented? Not that I don’t think going 100-150 floors below ground level is a lot cooler than building a skyscraper… 

Posted by Carnifex in 12:23:44 | Permalink | Comments (2)

Monday, October 1, 2007

Chicken!

alt : http://www.youtube.com/v/yL_-1d9OSdk

JC would be proud…

Posted by Carnifex in 09:43:55 | Permalink | Comments (2)

Fighting aging?

A must-see of sorts, I think.

Of course, I must encourage you to watch as much TED videos as possible - these are a good stuff that really makes you think. 

Posted by Carnifex in 00:06:37 | Permalink | Comments (5)

Saturday, September 29, 2007

I have a new BlueTooth adapter!

All hail my cat:

Posted by Carnifex in 17:45:59 | Permalink | Comments (8)

Sunday, September 23, 2007

Work work work workity work

OK, I admit I am overwhelmed a bit with the stuff I have to do. Proofreading textbook on cryptography - check. Writing a Python class to implement arithmetics in Galois fields - check. Writing a Python class to implement matrices in the same damn fields - check. Doing terribly huge homework about calculating sqrt (1 + x) using Chebyshev polynomial approximations - check. Creeping y’all out with mathematical terms - check. Good god, when does the hurting stop…

Yes, I know, you don’t believe I am working sincerely all the time. So yeah - I started reading UserFriendly webcomic (I have to catch up from 1998 strips to present - finished everything to 2003 inclusive as of now), I still check out ICanHasCheezburger and I joined HackThisSite just for fun, not counting finishing GTA: San Andreas for the third time, if my memory serves me right (please please oh please tell me they will be releasing GTA IV for PC).

P.S. Good god, this post looks like Wikipedia article… Hey, it looks kind of cool!

Posted by Carnifex in 12:12:56 | Permalink | Comments (6)

Saturday, September 15, 2007

Orbiter

Anyone who knows my PC habits can tell that I am a sucker for various simulation games, be it rail network simulation like “Sid Meier’s Railroads!”, city simulation like “Sim City”, racing simulation like “F1 Challenge ‘99-’02″, “rFactor”, “NASCAR Racing 2003″ or anything else that aims to simulate things as close to reality as possible. Given that I also happen to be very interested in space things, it’s not difficult to predict what I will say next.

“Orbiter” is the best game in the world, period. It’s free, it has awesome graphics, it’s as realistic as possible (as long as you consider Newtonian mechanics realistic, but there aren’t much objects, flying at near speed of light, so it’s not a problem). What else would you want? There are many plug-ins for the Orbiter as well, allowing you to add multiple new spaceships, new objects of Solar system (only the main objects are represented in the basic game, and Pluto is not one of them) and even new fictional star systems.

Well, OK, “Orbiter” is not the best game in the world yet. It is kind of aimless, because you’re given a ship and you can do absolutely anything you want. Well, not ACTUALLY anything, because you can’t crash it anywhere - either it will pass through an object or simply bounce off. Hurray for ethereal space stations and rubber planets! Anyway, I still find it a very entertaining way to waste my time. The learning curve is kind of steep at first, because you have to learn a lot of names and signs (“periapsis altitude”, anyone?), but the first time you enter the orbit is awesome. Honestly, I haven’t yet achieved anything more, but I’m willing to try. The docking with ISS or travelling to Moon (and fictional Brighton Beach base in it) are great challenges, and travelling to Mars is, of course, even more so).

If only there were some scripted missions in the game and some collisions and explosions, that would be the Ultimate Computer Gaming Grail for me. Maybe some day they will hear my plead…

Posted by Carnifex in 16:01:24 | Permalink | Comments (1) »